Showing posts with label Scum and Villainy. Show all posts
Showing posts with label Scum and Villainy. Show all posts

12 Feb 2019

Test Run - Scum and Villainy - The Ship

Now that Tanya and Katya are done for Scum and Villainy, it's time to get their ship ready.  To follow along, grab the playbooks from Evil Hat's site.

A quick aside before starting.  Something I'm noticing in recent science fiction RPGs is the ability for players to customize their PCs' starship before play begins.  While older games did allow for custom ships and customizing existing ships, it was expensive for the characters.  Traveller is typical here; everything has a cost, sometimes more than what characters have on hand, though loans are available.  However, with RPGs like Firefly, Scum and Villainy, and even Star Trek Adventures, players can customize their ships before play starts.  No two ships need be the same, even if they are the same class, and can reflect what the players want.

5 Feb 2019

Test Run - Scum and Villainy - Katya

Continuing with the test run of Scum and Villainy.  Last week, I recreated Tanya, the family assassin, with success.  Not many changes were needed, just adding on a few details.  This time out, I want to create a character who fits in with the included setting a little better.  To follow along, take a look at the playbooks available at Evil Hat's site.

Before getting into the trenches of character creation, I want to get an idea of who this person is.  The first idea I had was someone who is good with melee weapons, like a staff.  That concept is better suited for the Mystic, though, at least in the game.  Second approach, ex-military, a corporal who was dishonourably discharged.  If you have a problem, and if you can find her, no, wait, wrong setting.  Corporal Katya Orrin, though, feels that she was set up and that her discharge was uncalled for.  Slightly bitter, especially since the discharge cut her off from a number of legitimate career paths, she's now part of the crew of smugglers, the captain's stick when the carrot isn't enough.

On to character creation!

29 Jan 2019

Test Run - Scum and Villainy - Tanya

I haven't done this in a while.  I recently purchased Scum and Villainy, a science fiction RPG where the characters fight against an evil interstellar government that's cracking down on the populace.  The inspirations for the game include Star Wars, Firefly, Farscape, and even Mass Effect.  I've been trying to wrap my head around the mechanics and now that I more or less have them worked out, it's time to create a character.

For this test run, I'll use Tanya, last seen as the test subject for the full Firefly RPG.  As a refresher, Tanya is the noble whose family uses her as an assassin against rivals.  For the Firefly RPG, I kept the concept, adding in that she was a medical student.  Easier to kill someone when you know how the human body works, right?  Tanya's not tied to any project yet; her story works better as part of a larger work.  I do have a few ideas, but they're not important here.

It may be easier to follow along with the player sheets available for Scum and Villainy, available for download from Evil Hat's site.  It helped me with some of the game's concepts, at least when it came to character creation.  While I was looking at the game to help with a possible project, it didn't quiet fit my needs there.  That's not the game's fault; the idea involves a smaller ship and crew than what Scum and Villainy is written for.