One of the elements discussed in the course was grabbing the reader's attention. Lead off with something that makes the reader want to keep reading, to find out what is going on and why. Thus, the fight between Christine and Somei, with the added feature of a jump cut, something that books can only get by a page break. After the first paragraph, it's the revelation of what is going on, except, I don't have Nasty around. It is her title, so she should be there.
The next major revelation is Nasty is there, up in the rafters. The skirt is now officially a running gag. It's all rehearsal for a school play by the Drama Club. Back in Issue 24, Cynthia invited Nasty's help in the club. Now we find out part of what she wants. Part of it is to help run the technical elements; not everyone can or even wants to be on stage. The other part is to assist Cynthia. At this point, it's to be honest about what she sees. What she sees, though, isn't pretty.
Nasty also shows her more down-to-Earth side; she doesn't put up with superstition. For those who aren't aware, Macbeth is allegedly cursed, with bad things happening to anyone who says the name of the play while working on it, up to and including death. The appropriate way to refer to Macbeth is to call it "The Scottish Play". Nasty, from her reaction, has already had to study the play. The scene ends with Nasty agreeing to help Christine and Somei make the fight look good without killing themselves, and a hint at what's to come at the football game, the one at the stadium the Pyro Twins want to burn down.
That evening, Nasty decides to investigate on her own. Her own thoughts are starting to side with the Pyro Twins; Nasty's had enough of Fieldson and her dual life and it hasn't been a week. But, she's a hero, she must thwart evil, even if she understands why the evil-doers are doing the evil.
The motorcycle Nasty rides is now, officially, the Peregrine-cycle, at least for the purposes of the commentary and any wiki I might create for the series. It's a nod to the Adam West /Batman/ series. Peregrine's costume is also suitable for the weather; one idea I did keep in mind for Nasty's stint as a sidekick was that her costumes wouldn't be stripper-iffic. Power Girl can get away with a boob-window; her costume probably can't withstand as much as her own skin. Nasty, however, isn't bulletproof. She needs a costume that can protect her as much as possible, from stray bullets to road rash. The idea gets explored more in Crossover, a novel-length story featuring Nasty and two other supers from the S13-verse that I hope to get published at some point.
The issue winds up with a chase and a classic comic fight. Subject 13 is, at its core, a superhero story. Certain elements need to appear from time to time, such as costumed crooks being defeated by the heroine. Nasty does the work in her own fashion, which means threats and a reliance on swearing. It's an element that needed to be dealt with. First, I was done with the job from hell, as I mentioned above. I wasn't feeling the need to launch a verbal nuclear first f-strike with callers; they were long gone. Second, professional heroes have an image to uphold, especially when one is the sidekick to a premier level hero.
Fortunately, Anne makes for a decent mentor. She knows that there's more to Jessica than she's being told. She knows that Jessica is just a teenager, one that is rough around the edges. Anne's willing to give second chances. She wants an effort from Jessica, not just platitudes and excuses.
The end with the Consortium team shows that the alties involved in the chase weren't just random. It's a small twist, enough to show the audience that they're still around and working.
Tomorrow, the pressure is on to find Cinder and Ember.
Saturday, over at MuseHack, Lost in Translation looks at Man of Steel.
Coming soon, more NaNo prep work, more Traveller, and other insights.